Liking the look of this:
Saturday, December 9, 2017
Tuesday, October 31, 2017
What if CLOUDY WITH A CHANCE OF MEATBALLS was a horror movie?
With a little re-mixing and some ominous music a kid-friendly film can become a bona fide horror movie:
Happy Halloween!
Thursday, October 5, 2017
Tuesday, September 19, 2017
View Conference 2017 Announces Final Program
FOR IMMEDIATE RELEASE
VIEW CONFERENCE 2017
ANNOUNCES FINAL PROGRAM
REGISTRATION NOW OPEN FOR THE 18TH ANNUAL SYMPOSIUM -- OCTOBER
23-27!
ENTRIES UNDERWAY FOR ‘VIEW AWARDS’ AND ‘GAMES BOOTCAMP’
LOS ANGELES/TURIN, Italy (August 31, 2017) –More than 50 speakers are confirmed for VIEW CONFERENCE 2017,
Italy’s largest digital media conference.
The 18th annual event promises
to offer inspiring and practical content to artists, animators, game
developers, storytellers, content creators and other students and professionals
who work with computer graphics.
Six visual effects Oscar® winners, two Academy® Sci-Tech
award winners, animated feature film directors, virtual reality pioneers,
computer graphics researchers, game developers, photographers,
writers and studio executives will converge in Turin, Italy from October
23-27.
“One of the special reasons to attend VIEW is that our
speakers like to stay for the entire week and attend talks given by
the other speakers, so our attendees have many opportunities to interact with
them,” says Conference Director Dr. Maria Elena Gutierrez. “VIEW brings
together the world’s best and brightest minds across multiple disciplines, in a
uniquely intimate and collaborative place where creatives can
incubate and celebrate,” says Dr. Gutierrez.
Newly
confirmed speakers include:
Scott Stokdyk Academy
Award® winner (VFX Supervisor, Valerian and the City of a Thousand Planets) will showcase VFX from Luc Besson’s visually complex and
stunningly beautiful Valerian and the City of a Thousand Planets – from concept, design and inspiration to final color timing.
Paul Debevec, Academy Award® winner (Senior Staff
Engineer, Google VR, ICT) will give attendees a glimpse inside the latest work
from Google VR and ICT.
Martyn
Culpitt (VFX
Supervisor, Logan, Image Engine
company) who will breakdown the hit film Logan,
highlighting the visual effects behind Wolverine’s gripping final chapter.
Jan-Bart Van
Beek (Studio Art Director,
Guerrilla Games) will take attendees through the journey that Guerrilla Games
underwent to design the majestic post-apocalyptic world of one of the hottest
new game franchise of the year, Horizon
Zero Dawn.
David
Rosenbaum (Chief Creative Officer, Cinesite Studios) and Warren
Franklin (Executive Producer, Cinesite Studios) present
at talk titled ‘It’s All Just Funny Business: Looking for IP, Talent ad
Audiences.’
Elisabeth
Morant (Product
Manager for Google’s ‘Tilt Brush’) discusses the company’s acclaimed VR
painting application in a talk titled ‘Real Decisions, Virtual Space: Designing
for VR.’
Donald
Greenberg (Jacob Gould
Schurman Professor of Computer Graphics, Cornell University) discusses the
‘NEXT-Gen of Virtual Reality.’
Shawn Walsh (Visual
Effects Executive Producer and General Manager, Image Engine)
Simone
Kraus (Managing Director and Animation Supervisor, Trixter)
Steve
Muench (Early Investor ‘Loving Vincent’) will present ‘The Labor of Loving
Vincent: Animating Van Gogh to Solve a Mystery.’
Deborah Fowler (Professor of
Visual Effects, Savannah College of Art and Design/SCAD) will showcase ‘Procedural
and Production Techniques using Houdini.’
Daniele Federico (Co-Founder
and Developer, Toolchefs) will present ‘Make us Alive. An In-Depth Look at Atoms Crowd Software.
Dylan Sisson (Internationally
recognized toy designer, cartoonist and digital artist) speaks about ‘Creating
Characters in Virtual Reality.’
Jason Bickerstaff (Character
Artist, Pixar Animation Studios) will present ‘Crossing The Dimensional Rift.’
Steve Beck (VFX Art Director,
ILM) will discuss ‘The Future of Storytelling.’
Nancy Basi (Executive
Director, Film and Media Centre – Vancouver Economic Commission)
These
newly announced speakers join a spectacular slate of world-renowned keynote presenters including:
Joe Letteri, the four-time Oscar®
winner (Senior
VFX Supervisor, Weta Digital), who will present the evolution
of visual effects technology and artistry behind his latest film, War
for the Planet of the Apes.
Rob Pardo, legendary
videogame designer (CEO, Bonfire Studios) whose career work includes World of Warcraft.
Eric Darnell, (Chief
Creative Officer, Baobab Studios) whose career includes co-directing &
co-writing all DreamWorks’ Madagascar
films and projects including Invasion,
Asteroids, Rainbow Crow and more, showcases the immersive storytelling
possibilities of VR.
Cinzia Angelini, (Director, Mila) presents ‘The Making of Mila: A Quality Animated Film Via the
World Wide Web.’
Vicki Dobbs Beck, (Executive in Charge of ILMxLAB) presents ‘Step
Inside Our Stories,’ an exciting showcase of ILMxLAB’s adventures and learning’s
in the VR, AR and mobile spaces.
John Nelson, an Oscar®
winner who will share the visual effects work on the highly
anticipated film Blade Runner 2049.
VIEW
CONFERENCE 2017 also includes the Second Annual Game Development ‘Boot Camp’:
For aspiring game developers, VIEW
conference has also offered its second annual Games Development Boot
Camp Accelerator Program (applications due August 31). An
international panel of judges will give six early-stage game companies the
chance to be mentored for two weeks by industry experts and equity partners who
invest in the industry or have a financial interest in the sector. For complete
information: http://www.viewconference.it/games-bootcamp/
Also featured are the VIEW Awards:
The VIEW Conference’s popular awards
competition recognizes animated short films and videogames created between
January 1, 2015 and September 15, 2017 (submissions due September 15). For complete information: http://www.viewconference.it/awards-and-social-contest/.
About
VIEW Conference
Each year, the meticulously curated
conference brings together top talent in the fields of virtual reality,
animation, game development, and research for a sizzling week of workshops,
presentations, master classes, awards, panels, and keynote addresses.
Registration is now open: http://www.viewconference.it/passes-pricing/
The VIEW 2017 Conference is made
possible with the support of Compagnia di San Paolo,
Fondazione CRT, Piedmont Region,
Turin's Chamber of Commerce and the City of Turin, Twith.tv.
VIEW Conference
Social Media:
Twitter: https://twitter.com/search?q=%23VIEWCONFERENCE2017 @viewconference;
#viewconference2017
Facebook: https://www.facebook.com/events/198550217290007/
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Thursday, August 24, 2017
Wednesday, August 16, 2017
Friday, July 28, 2017
SIGGRAPH 2017 Production Sessions
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FOR IMMEDIATE RELEASE
Contact:
Dan Harary, Public Relations Director, SIGGRAPH 2017
+1.310.859.1831
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CHICAGO—SIGGRAPH 2017,
the world's leading annual interdisciplinary educational experience
showcasing the latest in computer graphics and interactive techniques,
has announced the highlights of this year's Production Sessions program.
SIGGRAPH 2017 will mark the 44th International Conference and
Exhibition on Computer Graphics and Interactive Techniques, and will be
held 30 July–3 August 2017 in Los Angeles.
SIGGRAPH Production Sessions
are a chance for the world's most elite and talented computer graphics
experts and creative geniuses to explain their processes and techniques.
Following each presentation, attendees have the opportunity to ask
questions about the complex productions, which span the genres of
computer animation, visual effects, games, virtual reality, themed
entertainment, and the latest computer graphics applications.
New in 2017, the Production
Sessions program will be debuting the Production Gallery, which will
feature motion picture and games artifacts from major studios. Among the
memorabilia will be pitch boards from Disney's "Moana;" concept artwork
and maquettes from "Cars 3," "Overwatch," and "Final Fantasy XV;" and
costumes from "Guardians of the Galaxy Vol. 2." The gallery will also
showcase an exhibition from Sony Pictures Imageworks' archives to
celebrate its 25th anniversary, with items from "Spider-Man," "Ghost
Rider," "Men in Black," "Ghostbusters," "Stuart Little," and more.
"Since the Production
Sessions program began, it has grown and evolved to become an attendee
favorite with universal appeal. I am proud to be part of that tradition
and to continue expanding the scope of Production Sessions content as
well as initiating the all-new Production Gallery. While we have an
amazing lineup that retains strong animation and VFX, we are also
featuring a VR panel with Google Spotlight Stories and Oculus Story
Studio and presenting a look at Blizzard's trans-media approach in
creating 'Overwatch.' Plus, for the first time, we are bringing a
live-action TV series to the SIGGRAPH stage," said Emily Hsu, SIGGRAPH
2017 Production Sessions Chair.
This summer, there will be 11 Production Sessions. Among the highlights are:
Game of Thrones: Building & Destroying Meereen
The Rodeo FX team will take
you through the process behind the creation of the award-winning
environment of Meereen in seasons 4 and 5 of "Game of Thrones," then its
destruction in season 6. Created in season 4, the impressive city
features a giant gilded pyramid crowned by a golden statue. What started
out as a 2.5D matte painting evolved into a fully CG city in season 6,
threatened to be destroyed when it's under attack by a huge fleet of
ships.
Valerian and City of a Thousand Planets
"Valerian and the City of a
Thousand Planets" is the visually spectacular new adventure film from
Luc Besson, the legendary director of "The Fifth Element", and is based
on the ground-breaking comic book series Valérian et Laureline.
This session zooms in on the technologies deployed to create this fabulous universe.
ILM Presents: Behind the Magic, The Visual Effects of "Rogue One: A Star Wars Story"
Join the visual effects team
from Industrial Light & Magic as they discuss the Academy Award
nominated effects work that went into "Rogue One". Space battles,
planetary destruction, "CG Miniatures", a re-programmed Imperial Droid, a
Death Star and, yes, some digital human work for good measure, the crew
will provide insight into the film's biggest challenges and discuss the
solutions that brought this new chapter in the Star Wars universe to
life.
The Making of Marvel Studio's "Guardians of the Galaxy Vol. 2"
Set to the backdrop of
"Awesome Mixtape #2," Marvel's "Guardians of the Galaxy Vol. 2"
continues the team's adventures as they traverse the outer reaches of
the cosmos. The Guardians must fight to keep their newfound family
together as they unravel the mysteries of Peter Quill's true parentage.
Old foes become new allies and fan-favorite characters from the classic
comics will come to our heroes' aid as the Marvel cinematic universe
continues to expand. Marvel Studios, Weta, Framestore, and Method
Studios will take SIGGRAPH audiences through their VFX journey as they
created some of the movie's most heart-stopping moments.
Crazy Eight: The Making of a Race Sequence in Disney/Pixar's "Cars 3"
In this deep dive into "Cars
3", learn how Pixar filmmakers pulled off one of their most complex
sequences ever: a figure-8 demolition derby filled with car crashes,
mud, and explosions! The production team discusses the artistic and
technical challenges involved in bringing this race to life. Park at
your own risk. Pixar is not responsible for any damage to your vehicle. (The conference will also be screening "Cars 3" for all attendees on Sunday evening, 30 July.)
Blizzard Entertainment Presents: The Making of the "Overwatch" Animated Shorts
Learn how Blizzard Animation
had to radically alter some of its production workflows and much of the
technology used to produce the six episodes of "Overwatch." Using the
groundbreaking GPU-based ray-tracing renderer Redshift, the "Overwatch"
shorts represent an entirely new, cost-effective animation pipeline that
allows rich, high-quality content to be created in a fraction of the
time traditionally associated with pre-rendered workflows. Blizzard's
team will also share some of the strategies, tools, and techniques
employed to create a world worth fighting for.
Notes Hsu, "Although each
project is very different in terms of production technique and process,
all of our presentations embody the conference theme, 'At the Heart of
Computer Graphics and Interactive Techniques.' The drive to overcome
challenges, spirit of innovation, and passion to create really does
stand at the heart of these sessions."
As a bonus, discover what takes a production to the next level during the Sunday, 30 July, panel, "The Academy's Science and Technology Council Presents 'Hidden Figures' in Collaboration With NASA." Moderated by Beverly J. Wood, BJWOOD Consultant, LLC, and Academy Science and Technology Council member, the panel will feature NASA Jet Propulsion Laboratory engineers and research scientists, as well as members of the creative team behind the Oscar®-nominated film "Hidden Figures." Learn more about this session.
Last but not least, the
Productions Sessions program will host a very special meet-and-greet
with Google Spotlight Stories Director Jorge Gutierrez "Son of Jaguar"
on Wednesday, 2 August, from 4:30–5:30 p.m.
Register for SIGGRAPH 2017 at s2017.SIGGRAPH.org.
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About SIGGRAPH 2017
The annual SIGGRAPH
conference is a five-day interdisciplinary educational experience in the
latest computer graphics and interactive techniques, including a
three-day commercial exhibition that attracts hundreds of companies from
around the world. The conference also hosts the international SIGGRAPH
Computer Animation Festival, showcasing works from the world's most
innovative and accomplished digital film and video creators. Juried and
curated content includes outstanding achievements in time-based art,
scientific visualization, visual effects, real-time graphics, and
narrative shorts. SIGGRAPH 2017 will take place from 30 July-3 August
2017 in Los Angeles. Visit the SIGGRAPH 2017 website or follow SIGGRAPH on Facebook, Twitter, YouTube, or Instagram for more detailed information.
About ACM SIGGRAPH
The ACM Special Interest Group on Computer Graphics and Interactive Techniques
is an interdisciplinary community interested in research, technology,
and applications in computer graphics and interactive techniques.
Members include researchers, developers, and users from the technical,
academic, business, and art communities. ACM SIGGRAPH enriches the
computer graphics and interactive techniques community year-round
through its conferences, global network of professional and student
chapters, publications, and educational activities.
About ACM
ACM,
the Association for Computing Machinery, is the world's largest
educational and scientific computing society, uniting educators,
researchers, and professionals to inspire dialogue, share resources, and
address the field's challenges. ACM strengthens the computing
profession's collective voice through strong leadership, promotion of
the highest standards, and recognition of technical excellence. ACM
supports the professional growth of its members by providing
opportunities for lifelong learning, career development, and
professional networking.
Sunday, July 16, 2017
The Lion King Signature Collection Details
FOR
IMMEDIATE RELEASE
“The Lion King” Roars to Its Rightful Place in the Walt Disney
Signature Collection
on Digital Aug. 15
and on Blu-ray™ Aug. 29
Two Ways to Experience the Movie! Plus New Bonus Including
Never-Before-Seen Recording Sessions, Song Selections and More!
BURBANK, Calif. (July 16 2017) — It was announced today at D23 Expo that in August, one of the biggest animated films in
history—“The Lion King”—joins the highly celebrated Walt Disney Signature
Collection. The coming-of-age
masterpiece, filled with humor and heart, breathtaking animation and
soul-stirring Academy Award®–winning music (1994: Best Original
Score and Best Original Song, “Can You Feel the Love Tonight”), arrives on
Digital on Aug. 15 and
on Blu-ray and DVD on Aug. 29.
Audiences
will fall in love all over again with the treasured classic, and a new
generation of fans will laugh with Timon and Pumbaa, cry with Simba and Mufasa,
burst into song, and find their place in the “Circle of Life.” The Walt Disney
Signature Collection release includes over three hours of classic bonus
material and exclusive, brand new
features inviting viewers to sing along with the film’s award-winning music, observe
recording sessions, step inside the story room, witness the evolution of a
villain, and join Nathan Lane (voice of Timon) and Matthew Broderick (voice of
Adult Simba) for an extended conversation regarding the legacy of “The Lion
King.”
“The Lion King” follows the
adventures of Simba, a feisty lion cub who cannot wait to be king, as he
searches for his destiny in the great “Circle of Life.” The film earned a
Golden Globe® for Best Motion Picture—Comedy or Musical and inspired a Tony
Award®-winning Broadway musical that is currently the third longest-running
musical in Broadway history. In 2019, a reimagined live-action film, helmed by
Jon Favreau, will delight audiences with the thrilling retelling of the
original tale utilizing groundbreaking technological advances—as only Disney
can do.
“The Lion King” is the
fifth title to join the Walt Disney Signature Collection, which includes groundbreaking films created or inspired by
the imagination and legacy of Walt Disney, featuring timeless stories and characters
that have touched generations. It takes its place alongside “Snow White
and the Seven Dwarfs,” “Beauty and the Beast,” “Pinocchio” and “Bambi.”
Bonus
Features:
BLU-RAY, DIGITAL*:
·
Brand New Sing-Along Version
·
Audio Commentary
– View the film with commentary by producer Don Hahn and co-directors Roger
Allers and Rob Minkoff.
·
Visualizing a Villain
– Against a backdrop of live dancers
and the animated “Be Prepared” sequence, artist David Garibaldi paints a
masterpiece of evil.
· The Recording Sessions
– Watch rare footage of the actors
recording their roles, matched with the final animation. Intro by Roger Allers
and Rob Minkoff.
· Nathan and Matthew: The
Extended Lion King Conversation
– Nathan Lane
(Timon) and Matthew Broderick (Adult Simba) offer candid and hilarious insights
into their Lion King experiences.
· Inside the Story Room
– Co-directors Roger Allers and Rob Minkoff present archival footage of five
original story pitches.
o
Circle of Life – See how color creates emotion and
meaning in the film's iconic opening.
o
Simba & Nala – See how elements proposed in story
meetings evolve into what appears onscreen.
o
Simba Takes Nala Out to Play – …And, sometimes what seems
funny in story meetings never makes it into the film!
o
Hakuna Matata – Co-directors Roger Allers and Rob Minkoff
sing, act and dance their hearts out as they pitch the "Hakuna
Matata" sequence.
o
Rafiki and Reflecting Pool – Co-directors Roger Allers
& Rob Minkoff pitch a sequence that became the emotional heart of The Lion
King to Producer Don Hahn.
·
Music & More
– Sing along to your favorite songs from the movie!
o
“Circle of Life”
o
“I Just Can’t Wait to Be King”
o
“Be Prepared”
o
“Hakuna Matata”
o
“Can You Feel the Love Tonight”
·
Galleries
o
Visual Development – Explore a gallery of striking
artwork that inspired the movie's look and feel.
o
Character Design – Trace the development of the film's
unforgettable characters through early concept art drawings.
o
Storyboards – Examine storyboards created in the
development of “The Lion King.”
o
Layouts – Feast your eyes on layouts created in the
development of “The Lion King.”
o
Backgrounds & Layouts – Journey through a gallery of
landscape paintings that shaped the world of “The Lion King.”
·
Classic Bonus Features (Digital
Only) – These offerings from prior home entertainment releases
include hours of bonus material, such as bloopers, audio commentary, deleted
and alternate scenes, and in-depth journeys into the music, film, story,
animals and stage show.
*Bonus
features may vary by retailer
DISC
SPECIFICATIONS:
Product SKUs: Blu-ray Combo Pack (Blu-ray, DVD,
Digital Copy), Digital HD/SD, DVD
Feature
Run Time: Approximately
89 minutes
Rating: G
in U.S. and Canada
Aspect
Ratio: Blu-ray
Feature Film = 1080p High Definition / 1.78:1
DVD
Feature Film = 1.78:1
Audio: Blu-ray = English
7.1 DTS-HDMA, Spanish and French 5.1 Dolby Digital Language Tracks
DVD = English, Spanish, and French 5.1
Dolby Digital Language Tracks
Subtitles: English
ESL, English SDH, French & Spanish
SOCIAL
MEDIA:
Facebook:
Facebook.com/DisneyTheLionKing
Website:
Movies.Disney.com/The-Lion-King
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